Castlevania Clone
A downloadable game
4/16/19
Today:
*Worked with tiles in order to create collision map
Tomorow:
*Implement objects to move throughout the level
Status | In development |
Author | dballard |
Genre | Action |
A downloadable game
4/16/19
Today:
*Worked with tiles in order to create collision map
Tomorow:
*Implement objects to move throughout the level
Status | In development |
Author | dballard |
Genre | Action |
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4/24/19
Today: Added enemy
*added whip upgrade
*started work on stair collision
Tommorow: Fix stair collision && add more enemies
4/23/19
Today: Added Whip && Attack
*Added torches
*Added effects for destruction of torches
*Solidified movement and Collision further
*Refined jump mechanic to be more similar to Castlevania
*Continued to rip sprites as needed
Tomorrow: Add Enemies && whip upgrades
*implement HP
*implement door animations
4/22/19Today: fixed tiles to align with grid
*Added jump mechanic
*Worked with collision of player with tiles
Tommorow:
*Add whip/Attack
*Iron out bugs
*possibly add enemies
4/17/19
Today: implemented collision && movement && animation for Simon
*Left, right, and crouch animations + movement mostly done, possibly could use some tweaking
*large setback having to re-tile entire level manually
Tomorrow: Implement Jump
* Retile Levels
*possibly implement enemies/items